Syzygy

Dual stereo phase-feedback oscillator with cross-FM, ring/AM, wavefolding, and noise.

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SYZYGY is a dual stereo oscillator built from two independent phase-feedback distortion voices.

Each voice can run free or be hard-synced, and the two voices can interact via cross-FM plus ring modulation / amplitude modulation. A wavefolder and noise source are integrated for additive, animated timbres.

Basic use

• Pitch: Patch V/Oct to Osc I, Osc II, or both.
• LOCK/SYNC: Choose free-running or sync one oscillator to the other for tighter harmonic structure.
• FM: By default the FM inputs are normalized for cross-modulation; patching breaks the normal.
• Voice mode: Set VOLUME to 0 and drive it with an envelope to use Syzygy as a polyphonic synth voice.
• Fold/Noise/Mix: Use FOLD and the noise blend to move from clean to complex.

Patching suggestions

• Cross-FM textures: Leave FM normals intact and sweep XFM for evolving harmonic motion.
• Stereo animation: Use spread/align controls to widen and animate L/R motion, then post-process with chorus/delay.
• Voice patch: V/Oct + envelope to VOLUME, then use MOD/MIX to morph between clean mix and cross-mod.

Super Wonk

16-channel clock-synced LFO bank that morphs from tight phase lock to controlled wonk.

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SUPER WONK is a 16-channel clock-synced LFO bank with phase relationships that can morph from tightly aligned motion into “wonky” drift while staying BPM-locked.

Phase feedback distortion lets you bend the LFO shapes beyond simple sines.

Basic use

• Clock: Patch a clock to lock the engine; RESET re-aligns phases.
• RATE: Sets overall speed relative to the clock (and/or internal BPM).
• NODE (clustering): Morphs the phase distribution across the 16 channels.
• WONK/feedback: Increases warble and shape deformation while staying tempo-related.
• Use poly: Treat the outputs as a 16-lane modulation bus (filters, pans, wavefold, sequencer CV).

Patching suggestions

• 16-lane mod bus: Patch adjacent channels to related parameters for coherent motion.
• Rhythmic phase scenes: Use RESET on bar boundaries to snap the field back into alignment.
• Controlled chaos: Modulate NODE slowly while keeping WONK moderate for musical correlation.

Envelope City

16-channel envelope/function generator with interpolated times, shared shape, and chaining gates.

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ENVELOPE CITY is a 16-channel AD/function generator where channel times interpolate between endpoints.

SLANT and CURVE shape the whole city, and per-channel triggers plus gates support chaining and self-patching.

Basic use

• Set timing span: Use WIDTH (first/last) to define the fastest and slowest channels.
• Shape: SLANT controls time skew; CURVE morphs log ↔ linear ↔ exp.
• Triggers: Fire individual channels (or use normalization if configured) for related envelope families.
• Gates: Use end-of-cycle / at-zero gates for resets, clocking, or envelope chaining.
• Retrig behavior: Configure retriggering in the context menu depending on legato vs hard restarts.

Patching suggestions

• 16-stage modulation: Patch envelopes to a bank of VCAs for evolving amplitude scenes.
• Chained phrases: Route GATE n → TRIG n+1 to create long macro-envelopes.
• Self-oscillation: At fast ranges, patch gates back into triggers for related LFOs.

Arrange XL

16-channel CV sequencer for recording, playback, and stage-addressed scene recall.

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ARRANGE XL is a 16-channel sequencer focused on recording and replaying CV.

It can sample inputs per stage, play back polyphonic lanes, and provides stage addressing tools for both step-sequencing and scene recall.

Basic use

• Set length: END selects the number of active stages and rescales stage addressing.
• Clock/advance: Drive TRIG/STEP to advance; RESET returns to stage 1.
• Record: Use RECORD to write CV into the current stage (manual or CV-controlled).
• Addressing: Use STAGE to jump/select stages for non-linear sequencing.
• Output: Use per-lane outs (or poly outs, depending on mode) to drive voices and mod destinations.

Patching suggestions

• Parameter automation: Record slow CV into lanes to automate timbre/filter changes across phrases.
• Live resampling: Feed a mod source into an input lane and punch RECORD rhythmically.
• Scene sequencer: Use STAGE CV to scrub through stored states for performance transitions.